Difficulty

Difficulty is a number that a dice roll must meet or exceed in order to succeed.

Gathering Difficulty
When gathering, difficulty is based on the tier of material being gathered. Normal tier goods will have a difficulty of [5], meaning that a dice roll must be 5 or higher to successfully gather the item. Each tier increases the difficulty by 5, so the next tier up, Elder, will have a total difficulty of [10]. Any rolls of 9 or below will result in a failure.

Every time a player reaches a multiple of the difficulty, an additional item with be gathered. For example, with a difficulty of 5, rolling a 5, 6, 7, 8, or 9 will result in 1 item gathered. Rolling a 10, 11, 12, 13, or 14 will result in 2 items gathered. Rolling a 15, 16, 17, 18, or 19 will result in 3 items gathered, and so on.

The difficulty will be displayed in the drop-down menu of the selected item at a gathering ground location.

Crafting Difficulty
When crafting, difficulty is based on the number of items used, the type of item being crafted, and in some cases the type of materials being used. Please note that currently, only Components use the dice-roll system for crafting and are subject to difficulty.

The difficulty will be displayed on the right side of the crafting menu.

Difficulty Modifiers
Players are able to reduce the difficulty of gathering via Tools or Mastery levels. For example, a player with level 5 Copper Ore Mining mastery (which grants a -1 difficulty reduction) would have the difficulty of mining normal copper ore reduced from 5 down to 4. A roll of 4 would then give one ore, a roll of 8 two, a roll of 12 three, and so on.

Whereas difficulty reduction from Mastery levels apply to all items in a roll, difficulty modifiers granted by tools affect only the first item. For example, if a player is gathering normal copper ore with a difficulty of 5, and their tool procs a -1 difficulty reduction, the difficulty threshold would be reduced to 4 for the first item, and that for subsequent items would be 9, 14, and so on.

Currently, difficulty modifiers do not apply to crafting.